Abstract

This paper explores a longitudinal approach to the qualitative evaluation of a set of digital musical instruments, which were developed with a focus on creativity and exploration. The instruments were lent to three electronic musicians/composers for a duration of four weeks. Free exploration periods and a compositional task evaluated using semi-structured show and tell sessions revealed that the context of use had a major influence on how the instruments were experienced by the test persons. Central issues revolved around the learning/adoption process, and around the importance of playability, explorability, and connectivity.

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