Abstract

In this paper, we present a simple yet effective model to promote cooperation in selfish population, namely, a spatial evolutionary public goods game model that includes three kinds of players: cooperator, defector and loner. In spatial settings, the players locate on a regular lattice, and each player randomly selects one strategy, then all the player acquire their payoffs with their four nearest neighbors, after that the focal player chooses a neighbor based on the logit selection model and updates his/her strategy in accordance with a random sequential simulation procedure. The Monte Carlo simulation results demonstrate that the ruthless invasion of defectors can be efficiently prevented by the loners, especially when enhanced factor r is low. Further interesting is the fact that the introduction of a logit selection model, making the fittest neighbors more likely to act as sources of adopted strategies, effectively promotes the evolution of cooperation even if the loner is absence.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call