Abstract
To traverse complex three-dimensional terrain with large obstacles, animals and robots must transition across different modes. However, most mechanistic understanding of terrestrial locomotion concerns how to generate and stabilize near-steady-state, single-mode locomotion (e.g. walk, run). We know little about how to use physical interaction to make robust locomotor transitions. Here, we review our progress towards filling this gap by discovering terradynamic principles of multi-legged locomotor transitions, using simplified model systems representing distinct challenges in complex three-dimensional terrain. Remarkably, general physical principles emerge across diverse model systems, by modelling locomotor–terrain interaction using a potential energy landscape approach. The animal and robots' stereotyped locomotor modes are constrained by physical interaction. Locomotor transitions are stochastic, destabilizing, barrier-crossing transitions on the landscape. They can be induced by feed-forward self-propulsion and are facilitated by feedback-controlled active adjustment. General physical principles and strategies from our systematic studies already advanced robot performance in simple model systems. Efforts remain to better understand the intelligence aspect of locomotor transitions and how to compose larger-scale potential energy landscapes of complex three-dimensional terrains from simple landscapes of abstracted challenges. This will elucidate how the neuromechanical control system mediates physical interaction to generate multi-pathway locomotor transitions and lead to advancements in biology, physics, robotics and dynamical systems theory.
Highlights
To move about, animals can use many modes of locomotion [1,2] and often transition between them [3,4]
Animals can use many modes of locomotion [1,2] and often transition between them [3,4]. Despite this multi-modality, the most mechanistic understanding of terrestrial locomotion has been on how animals generate [5,6,7,8] and stabilize [9,10,11] steady-state, limit cycle-like locomotion using a single mode
Our group has been expanding the field of terradynamics to locomotion in complex three-dimensional terrain, by integrating biological experiments, robotic physical modelling and physics modelling
Summary
Animals can use many modes of locomotion (e.g. walk, run, crawl, slither, burrow, climb, jump, fly and swim) [1,2] and often transition between them [3,4]. The general physical principles [30] and predictive physics models [21,30] advanced understanding of functional morphology [31,32,33], muscular control [34,35] and evolution [36] of animals, and led to new design and control strategies [28,30,37,38,39,40] that enabled a diversity of robots to traverse granular environments Inspired by these successes, our group has been expanding the field of terradynamics to locomotion in complex three-dimensional terrain, by integrating biological experiments, robotic physical modelling and physics modelling (figure 2). The robot’s locomotor modes are stereotyped and transitions stochastic [4,50,51,52,53,54,55,57]
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