Abstract
Fine-grained localization is extremely important to accurately locate a user indoors. Although innovative solutions have already been proposed, there is no solution that is universally accepted, easily implemented, user centric, and, most importantly, works in the absence of GSM coverage or WiFi availability. The advent of sensor rich smartphones has paved a way to develop a solution that can cater to these requirements. By employing a smartphone's built-in magnetic field sensor, magnetic signatures were collected inside buildings. These signatures displayed a uniqueness in their patterns due to the presence of different kinds of pillars, doors, elevators, etc., that consist of ferromagnetic materials like steel or iron. We theoretically analyze the cause of this uniqueness and then present an indoor localization solution by classifying signatures based on their patterns. However, to account for user walking speed variations so as to provide an application usable to a variety of users, we follow a dynamic time-warping-based approach that is known to work on similar signals irrespective of their variations in the time axis. Our approach resulted in localization distances of approximately 2m--6m with accuracies between 80--100% implying that it is sufficient to walk short distances across hallways to be located by the smartphone. The implementation of the application on different smartphones yielded response times of less than five secs, thereby validating the feasibility of our approach and making it a viable solution.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: ACM Transactions on Intelligent Systems and Technology
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.