Abstract

Local energy pattern, a statistical histogram-based representation, is proposed for texture classification. First, we use normalized local-oriented energies to generate local feature vectors, which describe the local structures distinctively and are less sensitive to imaging conditions. Then, each local feature vector is quantized by self-adaptive quantization thresholds determined in the learning stage using histogram specification, and the quantized local feature vector is transformed to a number by N-nary coding, which helps to preserve more structure information during vector quantization. Finally, the frequency histogram is used as the representation feature. The performance is benchmarked by material categorization on KTH-TIPS and KTH-TIPS2-a databases. Our method is compared with typical statistical approaches, such as basic image features, local binary pattern (LBP), local ternary pattern, completed LBP, Weber local descriptor, and VZ algorithms (VZ-MR8 and VZ-Joint). The results show that our method is superior to other methods on the KTH-TIPS2-a database, and achieving competitive performance on the KTH-TIPS database. Furthermore, we extend the representation from static image to dynamic texture, and achieve favorable recognition results on the University of California at Los Angeles (UCLA) dynamic texture database.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.