Abstract

Computer models of entire cities are becoming increasingly common. The uses to which these models are put are varied and include the visualisation of proposed changes, the marketing of the facilities a city has to offer, and the mapping of socio-economic data. Developments with the Internet mean that city models can be widely accessed and it is now possible to both construct and view these models on personal computers. This paper discusses some issues relating to the construction and use of large urban models and draws upon the authors' experience of constructing one for the City of Bath.

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