Abstract

'Live Art' is an area of time-based arts practice which arises from inter-related or hybridized forms of contemporary Visual Arts, Theatre, Dance, Music, and Moving Image. Live Art events that have occurred in the UK over the past thirty years have been documented as part of a digitized database (The Live Art Archive). As well as using digital means to record and preserve key presentations, Live Art events are increasingly incorporating computer-generated states and situations as a significant aspect of their performances. Both the facilities and the dilemmas prompted by advances in computing technology are becoming integral to Live Art concerns, a development which predictably will continue into the next generation of Live Art events with intriguing and imaginative results. This paper charts this evolution

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