Abstract

For deterministic tree automata, classical hierarchies, like Mostowski-Rabin (or index) hierarchy, Borel hierarchy, or Wadge hierarchy, are known to be decidable. However, when it comes to non-deterministic tree automata, none of these hierarchies is even close to be understood. Here we make an attempt in paving the way towards a clear understanding of tree automata. We concentrate on the class of linear game automata (LGA), and prove within this new context, that all corresponding hierarchies mentioned above—Mostowski-Rabin, Borel, and Wadge—are decidable. The class LGA is obtained by taking linear tree automata with alternation restricted to the choice of path in the input tree. Despite their simplicity, LGA recognize sets of arbitrary high Borel rank. The actual richness of LGA is revealed by the height of their Wadge hierarchy: (ω ω)ω.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.