Abstract
This paper is devoted to a designer tool, which is an extension of particle tracing algorithm for analysis of scenes, artifacts, image ghosts, and ray-tracing mechanism itself. The global illumination problem here is considered at the level of light propagation visualization, which takes into account all cognitive benefits of visual representation. Physically accurate particle tracers randomly generate thousands of rays per second to simulate light propagation in a scene considering light as consisting of photons with a constant energy. The proposed tool utilizes and filters the information of how light photons propagate in the scene. Several examples in the paper demonstrate a practical value of obtained photon tracks for scene analysis.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.