Abstract

This paper focuses on important modeling technique of expression of the design of the original game, at the end of this article summarizes some about light and shadow in the game concept design modeling method. Study discusses the modeling of light and shadow, and hope to dig deeper game the connotation of the original painting design. Thus in order to promote the development of the visuals of the game design field to do a little, inappropriate content, please the teacher and the game predecessors comment. Game development cannot be separated from the art people's cooperation, art images is very important for the subsequent development of the game as a whole. As most early and forefront of making parts, they were the first to come into contact with the entire game world to view the first batch of personnel, planning personnel art idea mainly dependent on the implementation of the original painting. In the original painting, props, scenes and characters are through in-depth communication with planning additional game art creators of creative to finish in the end, moreover, follow-up of 3 d production is mainly done through the concept design, finally completed the final image is introduce into the game big view of the world, art part of the game is completed. The development of computer science and technology is closely related to the development of the visuals of the game, is the rapid development and popularization of computer, computer prompted an increasing number of potential users, and the pursuit of better quality, visuals of the game is actually a combination of painting and art design. The common computer great creation function, a large number of the usage of material, comfortable and convenient environment and efficient design process, prompting visuals of the game rapid development, unlimited technique, delicate and exquisite unique artistic characteristics of the artistic charm is unique to the visuals of the game. (1) The visuals of the game screen tone, light and shadow is one of the basic factors affecting the modeling, but it is the most intuitive. Light is often used in the original painting creation of the game, light and shadow have a larger impact on the image, affects the smooth of the the appeal of emotion, image and so on, light and shadow to form shape is worthy of further research. In addition, the modeling of light and shadow is often overlooked in the design of the original game is an important element, it takes the form of light and shade layout to metaphor object of the game's strong sense of volume and picture. Images of all present items need to be combined with the Angle of the light to be reconciled. Shadow picture, with the continuous improvement of image quality is being game art research and development team, the head of the attention, because the light and shadow model directly affects the quality of the picture. Light and shadow in the modeling, the dark can nourish the picture restless mood, can be a game players feel the space of

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