Abstract

The use of learning environments that apply Advanced Learning Technologies (ALTs) and Self-Regulated Learning (SRL) is increasingly frequent. In this study, eye-tracking technology was used to analyze scan-path differences in a History of Art learning task. The study involved 36 participants (students versus university teachers with and without previous knowledge). The scan-paths were registered during the viewing of video based on SRL. Subsequently, the participants were asked to solve a crossword puzzle, and relevant vs. non-relevant Areas of Interest (AOI) were defined. Conventional statistical techniques (ANCOVA) and data mining techniques (string-edit methods and k-means clustering) were applied. The former only detected differences for the crossword puzzle. However, the latter, with the Uniform Distance model, detected the participants with the most effective scan-path. The use of this technique successfully predicted 64.9% of the variance in learning results. The contribution of this study is to analyze the teaching–learning process with resources that allow a personalized response to each learner, understanding education as a right throughout life from a sustainable perspective.

Highlights

  • The results indicated that previsualization of learning routes improved task resolution in real learning environments

  • The findings of this study open an avenue towards new investigative questions because there are other hidden variables that might be influencing the results, even though the use of Advanced Learning Technologies (ALTs), Self-Regulated Learning (SRL), and serious games appear to neutralize, in part, the influence of previous knowledge, as shown by the detection of the three clusters

  • Further studies are needed to analyze these questions in different learning environments

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Summary

Introduction

Eye-tracking technology is used as a support tool for studying human behavior in different knowledge fields (learning, marketing studies, neurological studies of various pathologies, etc.) This technological resource is used for the analysis of attention levels and relates them to the cognitive processes that a learner may employ in the course of task resolution [1]. In turn, divided into relevant, non-relevant, and partially relevant areas [3] One example of this type of measurement is the scan-path metric that describes both the spatial and the temporal sequence of the fixations that the participant has completed during the completion of a task. Those indicators are thought to represent evidence that the learner has performed task-resolution processes [4]

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