Abstract

This work introduces our experience in developing L3, a project that aims at developing an educational and collaborative environment oriented towards public employees of our provincial administration (Autonomous Province of Trento - P.A.T. - Italy). Our research group has been involved for years in the design and development of e-learning applications; in the new L3 system we realized that the simple re-design of a traditional e-learning system was too limited with respect to the needs, especially concerning users' active participation in a more "social" sense. This work presents the first results of the project, which has a three year duration, and its development towards a future "Private Community Environment".

Highlights

  • The context of this work is a Technology-Enhanced Learning application developed autonomously by our work group

  • In particular the implementation of a video cast service, the integration of a SCORM player that supports the publication of virtual lessons and the evolution of the platform to services oriented more towards the collaborative approach, like what at the moment we define as the term “web 2.0”

  • Web 2.0 and Social Network services If we look at the whole range of application fields where we are using On Line Communities, the platform clearly evidences its nature of a collaborative environment that wants to stimulate the participation and put to value users’ cooperative work

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Summary

INTRODUCTION

The context of this work is a Technology-Enhanced Learning application developed autonomously by our work group This system was initially configured as a Learning Management System directed at the reality of universities and based on the metaphor of virtual learning communities. In particular the implementation of a video cast service, the integration of a SCORM player that supports the publication of virtual lessons and the evolution of the platform to services oriented more towards the collaborative approach, like what at the moment we define as the term “web 2.0”

ON LINE COMMUNITIES
NEW SERVICES IN A LIFELONG LEARNING APPROACH
Multimedial Services
Tranining activities tracking services
CONCLUSIONS
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