Abstract

Abstract: This research paper provides a comprehensive review of hand and body tracking techniques using Python and Mediapipe, with a particular focus on their applications in interactive systems and gaming. Hand and body tracking have become essential components in various fields, including augmented reality (AR), virtual reality (VR), human-computer interaction (HCI), and gaming. Leveraging Python and the Mediapipe library, this study explores the underlying principles, methodologies, and advancements in hand and body tracking algorithms. Additionally, it discusses the potential impact of these technologies on interactive wall gaming experiences, highlighting their integration into Unity game development frameworks.

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