Abstract

The low of students’ critical thinking skills has occurred as results of the teaching materials used by teachers have yet to neither accustom students to perform reasoning nor facilitate students in developing critical thinking skills. Both of these conditions can be fulfilled by interactive multimedia teaching materials based on discovery learning with games. Interactive multimedia teaching materials that are developed consist of handout and students worksheet. This research is aimed to develop interactive multimedia teaching materials based on discovery learning with games in linear motion and Newton’s Laws to increase high school students’ critical thinking skills with validity, practicality, and effectiveness criteria. Research and development type with 4D model consists of four steps that are defined, design, develop, and disseminate is adopted in this research. The data types are interactive multimedia validity which is graded by validators, practicality from teacher and students, and effectiveness concerning students’ critical thinking skills after using interactive multimedia teaching materials. Research result showed that interactive multimedia teaching materials were found to be valid, practical, and effective. Furthermore, in disseminating step, the obtained result showed that interactive multimedia teaching materials were found to be effective in increasing students’ critical thinking skills. Therefore, interactive multimedia teaching materials based on discovery learning with games have fulfilled validity, practicality, and effectiveness criteria also can be used in another class.

Full Text
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