Abstract

In this article, we propose a resource allocation scheme for air slicing in unmanned aerial vehicle (UAV)-assisted cellular vehicle-to-everything (V2X) communications. We consider a scenario, where multiple flexible UAVs are deployed as the aerial base station (BS) to assist terrestrial BS for providing service to vehicular users with the objective of maximizing the bandwidth efficiency while concurrently guaranteeing the transmission rate and the latency by adopting network slicing. Due to the uncertainty of the stochastic environment in the scenario, we formulate the optimization problem to be a stochastic game, which is an extension of game theory to Markov decision process-like environments for the case of multiple adaptive agents are involved to compete goals simultaneously. Nevertheless, the dynamic nature of both UAVs and vehicles pose the difficulty of perceiving and interacting with the unknown environment, the long short-term memory algorithm is used for extracting the features of the observation and making forecast on the mobility of UAVs and vehicles. Simulation results adduce the validity of the proposed scheme as compared with two benchmark schemes: Deep Q-network and deep deterministic policy gradient.

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