Abstract

Mobile edge computing (MEC) is a promising paradigm to meet the low latency requirement of applications like virtual/augmented reality, which moves computation workloads from remote cloud to network edge. Task offloading is a crucial problem in a MEC system, which significantly concerns with the achieved latency of tasks and the energy consumption on edge nodes. Although many efforts have been paid on the problem, most of them ignore the hierarchical architecture of MEC and the heterogeneity of tasks generated by different applications. In this paper, we consider a three-layer MEC system with tasks of various types stochastically arrive in real time, in which each task can be executed on mobile smart devices, offloaded to the edge server, or offloaded to the remote cloud. The task offloading problem in such a MEC system with the objective to minimize the averaged latency over time is NP-hard. To solve it, we employ Lyapunov optimization and duality theory to reformulate the problem and decompose it into a set of subproblems. Each subproblem can be distributedly solved by a mobile device or the edge server individually. Extensive simulations are also performed to verify the feasibility and superiority of our approach.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call