Abstract

We study the recent metaheuristic search algorithm for the multidimensional assignment problem (MAP) using fitness landscape theory. The analyzed algorithm performs a very large-scale neighborhood search on a set of feasible solutions to the problem. We derive properties of the landscape graphs that represent these very large-scale search algorithms acting on the solutions of the MAP. In particular, we show that the search graph is a generalization of a hypercube. We extend and generalize the original very large-scale neighborhood search to develop the variable neighborhood search. The new search is capable of searching even larger large-scale neighborhoods. We perform numerical analyses of the search graph structures for various problem instances of the MAP and different neighborhood structures of the MAP algorithm based on a very large-scale search. We also investigate the correlation between fitness (i.e., objective values) and distance (i.e., path lengths) of the local minima (i.e., sinks of the landscape). Our results can be used to design improved search-based metaheuristics for the MAP.

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