Abstract

Numerical programs are often difficult to use for people who were not involved in their development. Knowledge necessary for the use of the program can be included in a user interface. Often, further improvements are possible when the user interface gives the appropriate support. The user task can be modified by the introduction of a good user interface such, that less knowledge is necessary. The remaining knowledge can be inserted in a knowledge base, coupled to the user interface. The real improvement comes often from the fact that a good user interface makes it possible to work in a way which requires less knowledge. The role of knowledge analysis and (cognitive) task analysis is indispensable. Prototyping starting from such an analysis gives a better prospect for few iteration and a good final system

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