Abstract

Protecting location privacy has become an irreversible trend; some problems also come such as system structures adopted by location privacy protection schemes suffer from single point of failure or the mobile device performance bottlenecks, and these schemes cannot resist single-point attacks and inference attacks and achieve a tradeoff between privacy level and service quality. To solve these problems, we propose a k-anonymous location privacy protection scheme via dummies and Stackelberg game. First, we analyze the merits and drawbacks of the existing location privacy preservation system architecture and propose a semitrusted third party-based location privacy preservation architecture. Next, taking into account both location semantic diversity, physical dispersion, and query probability, etc., we design a dummy location selection algorithm based on location semantics and physical distance, which can protect users’ privacy against single-point attack. And then, we propose a location anonymous optimization method based on Stackelberg game to improve the algorithm. Specifically, we formalize the mutual optimization of user-adversary objectives by using the framework of Stackelberg game to find an optimal dummy location set. The optimal dummy location set can resist single-point attacks and inference attacks while effectively balancing service quality and location privacy. Finally, we provide exhaustive simulation evaluation for the proposed scheme compared with existing schemes in multiple aspects, and the results show that the proposed scheme can effectively resist the single-point attack and inference attack while balancing the service quality and location privacy.

Highlights

  • With the rapid development of mobile devices and social networks, location-based service (LBS) has become a vital part of our daily activities in recent years

  • Aiming at related shortcomings above, this paper comprehensively considers features such as side information, location semantics, physical dispersion of locations combined with dummy locations, k−anonymity technology, Stackelberg game and other ideas, and designs a k−anonymous location privacy protection scheme (KLPPS) based on Stackelberg game and dummy locations, which can resist single-point attacks and inference attacks while effectively balancing service quality and location privacy

  • We first introduce a dummy location selection algorithm based on location semantics and physical distance (SPDDS) and present a location anonymous optimization method based on Stackelberg game

Read more

Summary

Introduction

With the rapid development of mobile devices and social networks, location-based service (LBS) has become a vital part of our daily activities in recent years. Users in the independent structure use mobile terminals to perform location anonymity algorithms and filter query results, which will greatly increase the client’s pressure, affecting the service quality in turn. Aiming at related shortcomings above, this paper comprehensively considers features such as side information, location semantics, physical dispersion of locations combined with dummy locations, k−anonymity technology, Stackelberg game and other ideas, and designs a k−anonymous location privacy protection scheme (KLPPS) based on Stackelberg game and dummy locations, which can resist single-point attacks and inference attacks while effectively balancing service quality and location privacy. In the STTP, even if the adversary steals the information on the location anonymizer, he still cannot locate the user and obtain the user’s complete privacy information, which effectively solves the single point of failure existed in the TTP structure.

Related Works
Relative Definitions of Location Privacy Protection Algorithm
System Model
Proposed Scheme
Simulations and Results
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call