Abstract

Abstract In this paper, a static gesture classification model based on a convolutional neural network is proposed to achieve the goal of efficient interaction control and fast response time for gesture recognition, and hand feature extraction is achieved by using alternating convolution and pooling. In the convolutional neural network, image data is obtained by preprocessing operations such as adaptive thresholding and functions such as Gaussian filtering to provide data for the convolutional neural network structure to build the recognition model, which is used to quantify the edge characteristics of the image and construct the image edges with gradient amplitude to build the static gesture recognition algorithm for Kinect. In the accuracy rate for gesture interaction, the average recognition rate for slow movement is 96.5%, while when the interactive gesture is recognized at an accelerated speed, its recognition rate slips to 93.1%, and the total average recognition rate reaches 95.2%.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call