Abstract

We describe a new approach to rotoscoping --- the process of tracking contours in a video sequence --- that combines computer vision with user interaction. In order to track contours in video, the user specifies curves in two or more frames; these curves are used as keyframes by a computer-vision-based tracking algorithm. The user may interactively refine the curves and then restart the tracking algorithm. Combining computer vision with user interaction allows our system to track any sequence with significantly less effort than interpolation-based systems --- and with better reliability than "pure" computer vision systems. Our tracking algorithm is cast as a spacetime optimization problem that solves for time-varying curve shapes based on an input video sequence and user-specified constraints. We demonstrate our system with several rotoscoped examples. Additionally, we show how these rotoscoped contours can be used to help create cartoon animation by attaching user-drawn strokes to the tracked contours.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.