Abstract
Gaming is a huge part of our culture. It is estimated that the US video game industry generated approximately $36 billion in revenue in 2017. 1 Entertainment Software Association. US Video Game Industry Revenue Reaches $36 Billion in 2017. www.theesa.com/article/us-video-game-industry-revenue-reaches-36-billion-2017. Updated January 18, 2018. Accessed February 17, 2018. Google Scholar Young fans now flock to tournaments to see “e-athlete” teams compete against one another in games such as Counterstrike and Overwatch.2 Hill N. The Overwatch video game league aims to become the new NFL. Wired. https://www.wired.com/story/overwatch-videogame-league-aims-to-become-new-nfl/. Updated December 5, 2017. Accessed February 17, 2018. Google Scholar With more than 2,800 video game companies in the United States alone 3 Anderton K. The business of video games: a multi billion dollar industry [infographic]. Forbes. https://www.forbes.com/sites/kevinanderton/2017/04/29/the-business-of-video-games-a-multi-billion-dollar-industry-infographic/#46f174396d27. Updated April 29, 2017. Accessed February 17, 2018. Google Scholar creating games for all kinds of players on various platforms—from handheld devices to consoles, smartphones to PCs—it is clear that we are in an era in which nearly everyone has the opportunity to find a game to suit their tastes.
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