Abstract

The most common treatment approach for children diagnosed with attention deficit hyperactivity disorder (ADHD) involves drug therapy; however, persuading parents and motivating children in the early stages of treatment is challenging. Consequently, there is a growing interest among parents of children with ADHD in non-drug therapies. Moreover, recent advancements in information and communication technology have increased the accessibility of digital treatments for ADHD and non-drug therapy content. However, some challenges persist in confirming specific and objective effects. In this retrospective study, we developed game-type digital therapy content for children aged 6–16 years and monitored improvements in ADHD symptoms using the K-WISC-V subtest processing speed index. The analysis revealed that the rate of change in the sum of converted scores on the 14th day was 0.64% lower in the experimental group compared with the control group; however, on the 28th day, the rate of change increased by 6.93%. This suggests that the supplementary use of Neuroworld DTx therapy proved effective for visual enhancement. Furthermore, improvements were observed in visual discrimination, short-term memory, and motor cooperation abilities. Consequently, game-based digital content is an effective adjunctive therapy for children dealing with ADHD.

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