Abstract

Abstract: The objective of this study is to investigate the appropriation of digital technologies in processes of identity elaboration and sociability in a group of poor urban workers living in Rio de Janeiro, Brazil. The article presents an ethnographic study of LAN houses – the Brazilian cybercafés - focusing on technological uses and their connection with issues such as the role of games as a motor of local sociability and the appropriation of digital technologies as a way of elaborating identities and classifications, through social distinction and cultural tastes. The influence of Internet centers’ attendants was analyzed in connection with the consumption of cultural products such as games and musical styles. The results showed the use of these products in the process of elaboration of local youngsters’ social classifications. The study reveals in what ways game motivation and musical style choices are collectively molded, highlightening the importance of group distinctions and belonging.

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