Abstract

<p>Nowadays, engineers need more than technical expertise. They need to have a holistic view and entrepreneurial skills. The newly graduated enters the labor market with a lot of content and little practical experience, and through experiential methodologies, teachers can reduce student’s insecurity by providing him/her an environment of skills development. The use of serious games enables the student to learn in a simulated environment, associated with his/her own experience. Several games have been designed for teaching, especially in the Engineering realm. The purpose of this article is to present a literature review about games used in Engineering education, mainly applied in construction, transport and management. In this paper we highlighted the objectives and behavioral characteristics that the games intend to develop in engineers.</p>

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