Abstract

BackgroundThis research aims to evaluate the relationship between the use of violent video games (VVG) and emotional desensitization (ED). MethodTwo hundred and one pupils between the ages of 12 and 16 years completed a questionnaire measuring VVG exposure, empathy and ED. ResultsCorrelations and regression analyses revealed links between exposure to VVG and ED. The VVG experience is a risk factor in the presence of two moderating variables: preexisting empathy and the amount of time spent playing VVG. ConclusionsThe results suggest that exposure to VVG is a risk factor for ED.

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