Abstract
The emergence of cloud computing(CC), the three service levels of IaaS, PaaS and SaaS, and the cloud service delivery model of “cloud” + “end” have changed the development thinking of the entire IT industry. The education industry has also been influenced by new technologies and concepts, especially the core technologies of CC - “virtualization” and “distribution”, which make the education industry face the challenges in teaching and learning resources management and laboratory management. In particular, the core technologies of CC - “virtualization” and “distributed” - have given the education industry a revolutionary solution to the challenges faced in the management of teaching resources and laboratory management. In this paper, we design a simulation model of physical education(PE) teaching in CC based on Java. The results show that the Java-based CC PE teaching is more conducive to improving students' performance and thus physical and motor skills; stimulating students' learning needs and thus forming expectations for course learning; and being able to continuously improve students' performance. The results show that the Java-based cloud-based PE teaching is more conducive to improving students' performance and thus physical and motor skills; stimulating students' learning needs and thus forming expectations for the learning of the course; and continuously stimulating students' learning initiatives to achieve the purpose of improving academic interest indicators.
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