Abstract

Making 3D models should be an easy and intuitive task like free-hand sketching. This paper presents iSphere, a 24 degree of freedom 3D input device. iSphere is a dodecahedron embedded with 12 capacitive sensors for pulling-out and pressing-in manipulation on 12 control points of 3D geometries. It exhibits a conceptual 3D modeling approach for saving mental loads of low-level commands. Using analog inputs of 3D manipulation, designers are able to have high-level modeling concepts like pushing or pulling 3D surfaces. Our experiment shows that iSphere saved steps in the selection of control points in the review of menus and leading to a clearer focus on what to build instead of how to build it. Novices saved significant time learning 3D manipulation by using iSphere to making conceptual models. However, one tradeoff of the iSphere is its lack of fidelity in its analog input mechanism.

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