Abstract

Using Monte Carlo style simulations of galaxy populations we create artificial faint galaxy samples which mimic those obtained by actual observational techniques. By comparison of samples selected according to total luminosity or luminosity within an isophote we are able to estimate the extent to which isophotal effects could cause number magnitude counts of faint galaxies to appear artificially steep (cf. McGaugh 1994, Phillipps 1993). We find that, if we assume a ‘standard’ non-evolving galaxy population (essentially that used by Broadhurst, Ellis & Shanks 1988 amongst others) then isophotal effects alone cannot account for the discrepancy between the observed steepness and no-evolution models, though they could significantly reduce the amount of evolution required and alter the median redshifts. Modifying the underlying galaxy population by the addition of a bivariate brightness dwarf component as observed in clusters (e.g. Irwin et al 1990) increases the significance of the isophotal effects, though only fractionally, despite the fact that such effects would be highly important for such a population considered on its own.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.