Abstract

Gaming addiction is an emerging public health concern among adolescents from all over the world. Blue Whale Game is an allegedly reported epidemic which involve self-harm of adolescents. Although there have been reported deaths of teenagers which were allegedly related to Blue Whale challenge game across the globe, there has been no confirmed case/evidence till now. This article throws light on the proposed hypothesis and speculation behind the suicide of teenagers and discusses public health interventions at the individual, family, and state levels.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.