Abstract

We present 3D radiation-gas dynamical simulations of an ionization front running into a dense clump. In our setup, a B0 star irradiates an overdensity which is at a distance of 10 pc and modelled as a supercritical Bonnor–Ebert sphere. The radiation from the star heats up the gas and creates a shock front that expands into the interstellar medium. The shock compresses the clump material, while the ionizing radiation heats it up. The outcome of this ‘cloud-crushing’ process is a fully turbulent gas in the wake of the clump. In the end, the clump entirely dissolves. We propose that this mechanism is very efficient in creating short-living supersonic turbulence in the vicinity of massive stars.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.