Abstract

The simulation of fall plays a critical role in estimating injuries caused by fall. However, implementing human fall mitigation motions on a simulator proves challenging due to the complexity and variability of fall movement. Our simulator estimates fall motion by extrapolating the motion observed in fall experiments. By incorporating actual fall motion data for the upper limbs, we enhanced the realism of the fall simulation. The application of forward dynamics control to the lower limbs allowed for the adjustment of mitigation motions, taking into account individual physical capabilities. In this study, fall simulations were conducted under the constraints of maximum joint torque and maximum torque change rate, emulating the physical capabilities of both the elderly and young adults. Our results successfully demonstrated the mitigation motion facilitated by the stance leg reduced the descent velocity of the center of mass by 0.75 m/s for elderly individuals and by 1.25 m/s for young adults, compared to a zero torque condition. This indicates that our study introduced a novel method for quantifying the impact of the lower limbs’ physical capabilities on fall velocity. Such a method represents a significant advancement in understanding how mitigation motions can influence fall injury simulations.

Full Text
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