Abstract

Scientists are often encouraged to engage in some form of ethical training. With cases of scientific misconduct being reported, we are looking for ways to improve these training sessions. In this study we investigatehow scientists engage in Epistemic Games, and if identifying these games can provide some insight into how scientists engage in ethical discussions. This was done through the lens of a fellowship we formed of fifteen faculty at one university. This fellowship met for numerous sessions in the span of a year to discuss topics in the sciences including reproducibility and integrity in data. These sessions were transcribed and organized into Epistemic Games using three characteristics: the target epistemic form, the entry and exit conditions, and the moves made by the participants. Using these games, we can begin to understand the different factors that influence a group discussion towards a particular goal. With this knowledge, we can then begin to understand if there are situations that prompt someone to invoke more ethical values, and whether this knowledge can be used to improve ethical training.

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