Abstract

ABSTRACTIn this article, a novel iterative physical-based method is introduced for solving inverse heat conduction problems. The method extends the ball spine algorithm concept, originally developed for inverse fluid flow problems, to inverse heat conduction problems by employing a subtle physical-sense rule. The inverse problem is described as a heat source embedded within a solid medium with known temperature distribution. The object is to find a body configuration satisfying a prescribed heat flux originated from a heat source along the outer surface. Performance of the proposed method is evaluated by solving many 2-D inverse heat conduction problems in which known heat flux distribution along the unknown surface is directly related to the Biot number and surface temperature distribution arbitrarily determined by the user. Results show that the proposed method has a truly low computational cost accompanied with a high convergence rate.

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