Abstract
Ultra-dense networks are envisioned as essential to embrace the skyrocketed traffic for the next-generation wireless networks. In this paper, we consider the uplink transmissions in ultra-dense networks, where the increased interference along with the increased density significantly challenges the efficient utilization of network resources as well as the provisioning of users’ quality of services (QoS). Targeting these issues, we consider the QoS in terms of target signal-to-interference-plus-noise ratio (SINR) and power consumption simultaneously for each user within a multi-objective optimization model. We then investigate the interactions among users by leveraging the non-cooperative game-theoretical framework. By characterizing the properties of Nash equilibrium, we develop the target-SINR oriented resource allocation (TORA) algorithm, which features distributed implementation. Moreover, we obtain the condition to guarantee the convergence of our proposed TORA algorithm and demonstrate that it adapts to different interfering scenarios. Furthermore, considering the heterogeneous service requirements in real practice, we also design the target-SINR constrained resource allocation (TCRA) algorithm, such that TORA and TCRA are able to cope with voice and data services, respectively. Also provided are the simulation results, which demonstrate that, compared with the counterparts, our proposals more effectively guarantee the target-SINR for users with efficient power utilization.
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