Abstract

Group and social recommender systems aim to recommend items of interest to a group or a community of people. The user issues in such systems cannot be addressed by examining the satisfaction of their members as individuals. Rather, group satisfaction should be studied as a result of the interaction and interface methods that support group dynamics and interaction. In this paper, we survey the state-of-the-art in user experience design of group and social recommender systems. We further apply the techniques used in the current recommender systems to GroupFun, a music social group recommender system. After presenting the interface and interaction characteristics of GroupFun, we further analyze the design space and propose areas for future research in pursuit of an affective recommender.

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