Abstract
We have been developing T2V (Text-To-Vision) technology which enables to produce CG animation from text. This technology is built on a TVML (TV program Making Language) core engine which produces TV-program-like animation from text input using real-time CG, voice synthesizing technique and so on. Recently, we have ported the TVML engine on a game engine UNITY. The TVML SDK on UNITY is provided to game developers enabling to make various interactive applications using T2V technology. Our aim is to integrate two different media: TV and Game to make new type of media named 'gaming TV' owing to the T2V technology. In this paper, as one of the functioning developments of gaming TV, we will introduce 'Interactive TV' application using the SDK. In this application, a user can interrupt the on-going show at any time to have a dialogue with the actors in the show, then return to the point that had been interrupted and resume the show. We have confirmed the potential of gaming TV through the user experience of our functioning development.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.