Abstract

The interactive similarity ordering (ISO) system gathers similarity data that can be symmetric, asymmetric, or rectangular in form. Because the subject makes a very simple judgment and the number of judgments is interactively minimized, this procedure can be used for a relatively large number of stimuli. This system has been programmed on a PDP-11/45 and on a Motorola 6800-based microprocessor. An empirical investigation indicates that the ISO system compares favorably with other large stimulus set procedures.

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