Abstract

Robot arm imitation based on human upper limb motion tracking possesses huge potential application value, especially with the addition of hazardous environments. It provides an intuitive way of teaching a complicated humanoid robot arm to perform human-like behaviors. In this paper, we build an interactive imitation system composed of Kinect and a self-built humanoid robot arm, which could mimic human upper limb motions in real time. The Kinect device captures the positions and joint orientations of the participant's upper limb. A method of determining the credibility of estimated joints is put forward, and along with Savitzky-Golay smoothing filter, we decrease jitter caused by measurement errors of Kinect. Experiments indicate that the robot arm system has a certain flexibility to accomplish a variety of human upper limb motions.

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