Abstract

Collects three essays on the theme of interactive fiction: Character-based interactive story systems; Interactive fiction, the story is just beginning, and Building coherent plots in interactive fiction. These essays make clear that progress in interactive fiction relies on continued advances in computer graphics, natural-language understanding, and on other well-appreciated topics in AI and computer science-and, indeed, thy have already made possible the first provocative examples of fiction systems. However, the essays make it equally clear that we must answer many new, intriguing questions to achieve the tantalizing goal of having a computer do for us what Charles Lutwidge Dodgson did more than a century ago for Alice Lidell and her sisters.

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