Abstract

Recent advances in functional neuroimaging techniques, including methodologies such as fNIRS, have enabled the evaluation of inter-brain synchrony (IBS) induced by interpersonal interactions. However, the social interactions assumed in existing dyadic hyperscanning studies do not sufficiently emulate polyadic social interactions in the real world. Therefore, we devised an experimental paradigm that incorporates the Korean folk board game "Yut-nori" to reproduce social interactions that emulate social activities in the real world. We recruited 72 participants aged 25.2 ± 3.9 years (mean ± standard deviation) and divided them into 24 triads to play Yut-nori, following the standard or modified rules. The participants either competed against an opponent (standard rule) or cooperated with an opponent (modified rule) to achieve a goal efficiently. Three different fNIRS devices were employed to record cortical hemodynamic activations in the prefrontal cortex both individually and simultaneously. Wavelet transform coherence (WTC) analyses were performed to assess prefrontal IBS within a frequency range of 0.05-0.2 Hz. Consequently, we observed that cooperative interactions increased prefrontal IBS across overall frequency bands of interest. In addition, we also found that different purposes for cooperation generated different spectral characteristics of IBS depending on the frequency bands. Moreover, IBS in the frontopolar cortex (FPC) reflected the influence of verbal interactions. The findings of our study suggest that future hyperscanning studies should consider polyadic social interactions to reveal the properties of IBS in real-world interactions.

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