Abstract

Intelligence games are mainly comprised of intellectual activities and often based on certain intellectual training purposes. They are designed for individuals to increase knowledge and develop thinking skills in a voluntary and relaxed mood through vivid, novel, and engaging activities (Huang, 1985). Intelligence games require thinking skills such as reasoning, logical thinking, imagination, strategical judgement, creative thinking, etc., thus having the potential for positively affecting student cognitive development. They can be organized by adults or initiated by students themselves. The content of intelligence games covers a wide range of domains such as computer, mathematics, literature, and more.

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