Abstract
This article identifies and summarizes software tools and frameworks proposed in the Human–Robot Interaction (HRI) literature for developing extended reality (XR) experiences using game engines. This review includes primary studies proposing Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) solutions where humans can control or interact with real robotic platforms using devices that extend the user’s reality. The objective of this article is not to present an extensive list of applications and tools. Instead, we present recent, relevant, common, and accessible frameworks and software tools implemented in research articles published in high-impact robotics conferences and journals. For this, we searched papers published during a seven-years period between 2015 and 2022 in relevant databases for robotics (Science Direct, IEEE Xplore, ACM digital library, Springer Link, and Web of Science). Additionally, we present and classify the application context of the reviewed articles in four groups: social robotics, programming of industrial robots, teleoperation of industrial robots, and Human–Robot collaboration (HRC).
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.