Abstract

This article presents the development of a prototype robotic eye-motion system for a novel simulator of ocular and craniofacial trauma that was developed for practical skills training of eye surgeons and first responders. The simulator fills a gap in the ophthalmological training domain, specifically between virtual reality-based systems for cataract and retinal repair and part-task trainers without quantitative measurement capabilities. Combining physical anatomical modules, instrument tracking and embedded sensors with a data acquisition/feedback system in a portable bench-top structure, it offers an alternative to animal- and cadaver-based training. The prototype robotic eye system described includes multiple human eye globe motion features: eye pitch and yaw motion, proptosis, and sensing of applied force to detect pressure/load applied to the globe.

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