Abstract
AbstractAn integer version of the well‐known de Casteljau algorithm of NURBS curves is presented here. The algorithm is used to render NURBS curves of any degree on a raster device by turning on pixels that are closest to the curve. The approximation is independent of the parametrization, that is, it is independent of the weights used. The algorithm works entirely in the screen coordinate system and produces smooth rendering of curves without oversampling. Because of the integer arithmetic used, the algorithm is easily cast in hardware.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.