Abstract

Inquiry-guided learning is a teaching technique that encourages active participation of students and, in addition to better retention, such learning is credited with promoting critical thinking, sourcing information, organizing information, promoting self learning and enhancing the life-long learning experience. In applied degree programs where technology and management courses run parallel, different tools must be used to involve students and tie in real life scenarios to prepare students for opportunities in industry, government, and society. This paper describes how data is sourced, prioritized, organized, and presented in priority and audit tables. It also demonstrates simulation board games as teaching tools in textile management and technology curricula. A simulation board game is used to practice decision making tools and skills in a team environment. Audit tables are used to detect and correct potential sources of quality problems.

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