Abstract

This research is to study digital creative industry which implements cloud computing and big data management. Based on the change of computing in new model, that is cloud computing and big data, effecting the investment in information technology that is move from capex to opex. Creative industries in Indonesia growth 400 new startup with revenue in IDR 2 Trillion. This study conducted a study of literature, interview, observation and survey. The data is collected by questionnaire. Sample in this research is digital creative industries in Indonesia. The data analysis using path analysis and statistic analysis. The result of the data analysis is descriptive data and result of hypothesis. Purpose of this research is to create new knowledge to the creative industry with a model that supports complete information for digital creative industries, especially the digital creative industry is animation industry that able to arrange the regulation in firm management.

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