Abstract

An increasing number of networked and battery-powered devices require the simultaneous processing of multiple high-complexity dynamic multimedia tasks. Existing resource allocation solutions include both centralized approaches and distributed approaches. Centralized approaches typically have two fundamental limitations. First, multimedia algorithms typically have a large number of operating points and thus requires high implementation complexity to optimally allocate resources across multiple applications, making centralized solutions unsuitable for dynamic environments. Second, autonomous multimedia applications may not be willing to reveal information about their private utility functions, since such information can be exploited by other selfish applications to gain an unfair performance advantage by strategically misusing the system resources. On the other hand, existing decentralized solutions typically solve only resource-constrained utility maximization problems, without regard to other system platform-dependent costs and objectives, and without considering application dynamics. To address these limitations, we present in this paper a decentralized low-complexity resource management solution that can optimize a variety of system performance objectives without requiring applications to provide their utilities. We demonstrate analytically and experimentally that our algorithms converge quickly to their respective optimal solutions and are thus practical in dynamic environments.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.