Abstract
We study an online game supply chain that is composed of a game developer and a distributor. We investigate the impact of the distributor sharing demand information on the game quality investment during the game development stage and the marketing investment. Our analyses show that information sharing does not always improve marketing investment. When the online game market demand is relatively insensitive to the game price, sharing information motivates the distributor to invest more in marketing. In addition, information sharing always affects the developer's decision in product quality. The developer will be less conservative in product quality when it is more certain about the market demand and commit a higher investment after having demand information shared with it. For the distributor, we find that information sharing only results in a higher markup decision when the market demand is not very sensitive to the game price. There exists a Pareto improvement region so that the distributor will voluntarily share the demand information, which benefits both supply chain members.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.