Abstract
Numerous factors can influence the radiative transfer simulation of hyper-spectral ultraviolet satellite observation, including the radiative transfer scheme, gaseous absorption coefficients, Rayleigh scattering scheme, surface reflectance, aerosol scattering, band center wavelength shifts of sensor, and accuracy of input profiles. In this study, a Unified Linearized Vector Radiative Transfer Model (UNL-VRTM) is used to understand the influences of various factors on the top of atmosphere (TOA) normalized radiance in the ultraviolet (UV) region. A benchmark test for Rayleigh scattering is first performed to verify the UNL-VRTM accuracy, showing that the model performances agree well with earlier peer-reviewed results. Sensitivity experiments show that a scalar radiative transfer approximation considering only ozone and a constant surface reflectance within the UV region may cause significant errors to the TOA normalized radiance. A comparison of the Ozone Mapping and Profiler Suite (OMPS) radiances between simulations and observations shows that the surface reflectance strongly influences the accuracy for the wavelengths larger than 340 nm. Thus, using the surface reflectivity at 331 nm as a proxy for simulating the whole OMPS hyperspectral ultraviolet radiances is problematic. The impact of rotational Raman scattering on TOA radiance can be simulated through using SCIATRAN, which can also reduce the difference between measurements and simulations to some extent. Overall, the differences between OMPS simulations and observations can be less than 3% for the entire wavelengths. The bias is nearly constant across the cross-track direction.
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